![]() ![]() The world is visually gorgeous, but it ended up being a world I didn’t enjoy, a world I didn’t want to play in - or spend so much time wandering around back and forth in while I searched for one more inane object, like a clam. But that ended up mattering little to me when I went back to a previous stage for the umpteenth time to check if maybe there was an item I missed and needed to add to my collection to complete a required mission objective. The illustration for the game world is beautiful, colorful and intricate, filled with the fantastical and surreal. Frustration mounted to the point that I overlooked the little touches of visual whimsy the game tried to inject into the experience. There’s asking for patience-but the game’s puzzles cross over into slowing things down considerably with a lot of backtracking right off the bat. B ut it ends up feeling too sparsely detailed, to the point that it feels overly vague, like there’s barely anything there. The game seems to want to subtly tell a story that’s like something on the edges of a child’s awareness. There isn’t actually much story or character development to entice what exists is barely explored, and largely confined to picture book-styled cinematic scenes that continue to provide visual interest, but aren’t that engaging as a whole. ![]() There wasn’t much to motivate me to press forward in My Brother Rabbit beyond the idea of just getting it over with. There seems to be a whimsical, surreal, emotional story about a family’s love and distress, but it becomes very easy to lose sight of that when you find the game itself isn’t something you want to play. The player takes control of the boy’s avatar in his fantasy, a rabbit who goes on a quest to help his sick friend, a sentient plant who clearly symbolizes his sister’s crisis. It got to the point where I just felt like getting through the game rather than enjoying it.ĭeveloper Artifex Mundi’s My Brother Rabbit is a puzzle adventure game about a boy using his imagination to cope with his sister’s sudden illness and hospitalization. It soon became wholly frustrating as I realized the puzzles were a lot of tedious fetch quests often making me go back and forth, drastically slowing things down with not much to show for it. Looking at the art, lush and beautiful and like an intricate children’s book, I sat down with My Brother Rabbit for what I thought would be a relaxing but contemplative, even somber game based on little bits of a tragic story in the opening. ![]()
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